Spirit World: A Simple Errand
You’ve been hired to deliver a harmless exotic creature to the top of a dormant snow-covered volcano and exchange it for an obsidian blade. Easy coin, right? What could go wrong? Find out in Spirit World: A Simple Errand, an adventure for the Spirit World micro-setting in Tiny Dungeon 2e.
Stat blocks and descriptions of non-player characters and new creatures are embedded in the main text and are also included in GM-friendly sheets which can be printed and used while running the adventure. The adventure can be used with parties of various sizes by adjusting the frequency of encounters and the number of opponents in the encounters. This is left to the Game Master to adjudicate. *This adventure requires Tiny Dungeon 2e and can be easily modified to fit into other micro-settings. *Spirit World: Greater Spirits is very helpful, too. "Fun, fast, flexible little one-shot adventure that also serves as a good intro to the world. Unique concepts to the Spirit World setting (such as Shamanic magic) are present here, but not load-bearing, so if you want to port this into whatever other campaign you're playing, you can. Well-drawn NPCs and cool new creatures, including nature spirits and the trumpet ram (very cool!). A great deal!"
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